Fri Oct 29 2021
Added support for 6th gen iPad Mini
Tesla vs Lovecraft is a high-octane twin-stick shooter that feels like a fever dream in the best way possible. Playing as Nikola Tesla, you use science and electricity to fend off hordes of Eldritch abominations from H.P. Lovecraft's mythos.
The standout feature is the Tesla Mech. Collecting mech parts during a run and briefly becoming an unstoppable machine of destruction is immensely satisfying. The game strikes a perfect balance between frantic action and strategic power-up choices. It’s polished, fast, and visually spectacular, especially when the screen is filled with lightning and monsters.
The Tesla Mech: A powerful battle robot at your command
Frantic twin-stick shooter gameplay
Over 30 unique scientific weapons and gadgets
Infinite perks system to customize your build
Challenging boss battles against Eldritch gods
High-quality graphics and explosive visual effects
Don't just use teleport to escape. Use it to dash *through* enemies to reposition yourself in a clear area. Teleporting leaves behind a small electric discharge that can stun smaller foes.
Keep an eye on the mini-map for Mech Parts. Collecting all 5 pieces instantly summons the Tesla Mech, which lasts for a limited time. Use this time to target large clusters or elite monsters.
Yes, you can collect Aether to permanently upgrade your weapons and the Tesla Mech's durability.
This is a great premium studio title. Lots of fun and challenging. However the progression could use some smoothing, I’ve made it to the “Mountain of Madness” and hit it like a brick wall. I’m currently resigned to farming crystals at 3-6 per level based on the plane bonus to grow stronger to take that one level. I’ve invested significant crystals into “epic” upgrades but they still come along very rarely, and it’s required to even have a CHANCE at the level I’m stuck on. There’s so many enemies and the weapons are so weak, there’s no way to kill them before the boss arrives and fills the level utterly solid with heat-seeking projectiles. The difficulty ramp was too high on this level and the crystals farming is very slow compared to upgrade costs. Hoping I don’t get burned out on the game during the long process it’ll take to buff Tesla up to have a chance at beating that level.
(Update 2) Also there's something wrong with teleporting - it just won't work at seemingly random times (though usually it's when I'm right next to multiple monsters, and no it's not because I've used up my allotment of teleports) (Update 4/1/24) Downloaded to play again after not having played for a while. Still prefer this one over Tesla Force. Two problems - the bloom effect is causing flashes I'm pretty sure didn't use to happen (so I disabled them as it was annoying), and turning off phone vibrations in the options isn't working, which I'm pretty sure is an Apple iOS violation (as I think Apple requires it be an option for people with disabilities). I realize this game is old, but please fix! (end update). This is such an awesome game! Even after completing all three planes, I still go back and replay areas. Great graphics, music, and challenging dual stick shooter action! More content please! I'm a huge Lovecraft fan, so I'd love to see more creatures, etc from his mythos.
I have been playing this game for a while now. All in all it’s a fantastic game! But a lot of the enemies could use some balancing especially with the sheer randomness of perks. Spawns of Dagon can 5-6 shot you with their charge which unless they are on screen you don’t know are there, making it difficult to not get hit. Yes there is your teleport but it’s hard to harness the reaction timing of a god. Secondly is the flying polyp which can drop your health by 1/4 if you pass through it, now again teleport and they can’t do much but the sheer damage their beam does should be brought down a bit for the occasional time you can’t teleport. The eldritch bosses need a big nerf. I get it it’s a boss it’s suppose to be hard but I spent 4 days, roughly 2 hours each day trying to get past Lord of Arkham on the normal plane! I’m not going to say I’m a trash player but I’m by no means a god player. Next is enemy animations. Every time I get close to an enemy they are able to attack me long before their animation even shows them hitting me. For example the dagons, they hit me when their arms start moving and not when their claws actually reach a point in which it makes sense that I would get hit. In an enemy hell type game, animation dodging is important and you can’t do that when your enemy can hit you before it’s animation starts. Finally is the controls. Personally I would recommend 2 buttons near the aim pad. One for teleport and one for your active ability. I can’t tell how many times I couldn’t teleport cause the game simply would only register as me wanting to move, same with the ability and aiming. Also there is a thing where if I choose a perk, the aim will act as my movement for a second or two making it difficult to get back in the fight
I Both love and hate this game ,reasons why: I’m never looking where the health bar should be and the health bar runs out too quickly. The enemy swarm too fast and some of guns seemed NERFED. I think there should be an easy and a hard mode. There should be a Facebook connection so the game is able to be played between apps. I have two different games going right now, one on my iPhone and one on my iPad. You should be able to teleport any distance you want. Thanks for making an addicting game that I enjoy. Yours kindly, PL
Great game, but please add the option to move the abilities button over to the right side of the screen next to the other input buttons for phone holding convenience, and also either make the pause button much bigger and/or have a much larger input circumference, or just have another way of pausing the game entirely like pressing the middle of the screen or something as it’s incredibly difficult to pause the game in the middle of the action. Other then that I can’t wait for the dlc so I can continue upgrading and taking on new levels and baddies. Thanks.
I love everything 10tons has done, and this is unfortunately the first one I don't. It is so close to being fun but just lacks the "one more game" that all of their other releases have. The weapons are almost all boring samey copies (shotguns or rapid fire in multiple variations) and there are very clearly "tiers" of weapons with some common ones that are totally useless and one clear winner way better than anything else (repeater shotgun). The power ups are really cool, but again some of them are totally useless and some are really powerful. Same with the perks - some are totally useless and some are really powerful. The epic perks are a neat touch but after 20+ hours of play, I've only seen two - the death ray (which isn't very good) and the infinite teleport. They're so rare that they might as well not exist. All of this adds up to a very heavily luck based game. You can play perfectly but still end up screwed over and over until you luck into the right combination of power ups, perks, and weapons, especially as you get further into the game. To make it worse, you can unlock persistent upgrades, but they are SO SLOW to acquire because the currency (crystals) drops like 1-6 PER LEVEL and they cost sometimes hundreds of crystals. On top of that, most of the upgrades barely affect gameplay, and have vague descriptions like "increase chance", so you could spend several hours of gameplay on an upgrade that does almost nothing. Add to that the really poorly designed controls and giant buttons on iPad, and its just not a very great game. It's alright, but not great. Which is a shame, because all of these problems seem to demonstrate that the game didn't get much balance testing and could be fixed, and it could be as good as all of 10tons other work. I hope that 10tons will release a balance update or expansion or something, because it would be a shame for all of their hard work to go to waste with something mediocre and so close to great.
I’ll keep it short and sweet. It’s a fun game, and I love the HP Lovecraft/Tesla mix of it all. Only problem I have, is the movement and shooting controls. When I move my character the gun look around which is fine, but when I move the other joystick button it moves the gun around as well and I completely miss my enemies cuz the 2 movement buttons clash with each other. Only problem I have with it so far, so please fix the controls.
I have enjoyed Lovecraft since I was a kid and appreciate the greatness of Tesla so I was sold the second I saw this title. Game play is easy to grasp, harder to master, but definitely enjoyable! The cons are small, mostly it’s crashed a few times, which is annoying but not a deal-breaker. What is however is the fact I’ve beat Wardenclyffe (last battle on the first level) three times and every time it has crashed. If this isn’t fixed I simply can’t recommend this (highly enjoyable) game.




![Tesla Vs Lovecraft 4 Player Co Op [4K] Local Multiplayer - YouTube](https://img.youtube.com/vi/5xKKarhdf8A/0.jpg)





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