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Terraria

Dig! Fight! Explore! Build!

Ratings

Age

13+

Category

Adventure

Languages

English

In Terraria, every world is unique—from the floating islands in the sky to the deepest level of The Underworld. Adventure to the ends of the earth and battle villainous bosses along the way. With over 5,000 items to craft, 25+ NPCs to house, and a world of possibilities, the game blends classic action elements with sandbox-style creativity. The mobile version includes the massive 1.4 Journey's End content, bringing the full experience to your handheld device.

Dinsun Expert Review

Our Expert Score

95/100

Terraria on mobile is an absolute triumph of porting. Often described as '2D Minecraft,' that comparison does a disservice to the RPG depth and boss-slaying progression that Terraria offers. This isn't just a building game; it's a massive adventure where you go from hitting slimes with a copper shortsword to flying through the air with wings, summoning dragons to fight eldritch gods.

The controls, which used to be the biggest hurdle for the mobile version, have been completely overhauled. You now have a high degree of customization, including virtual joysticks that feel responsive and a UI that, while dense, is manageable on modern screens. The world-building is top-tier, and the sense of discovery as you dig deeper into the Underground Jungle or the Corrupted lands is unparalleled. It’s one of the few games that feels like a full 'PC-grade' experience in your pocket.

Dinsun reviewed on: Fri Feb 27 2026

Features

1

Multiplayer with up to 7 friends

2

Over 5,000 items to discover and craft

3

Over 400 enemies and 20+ bosses

4

Customizable touch controls and controller support

Featured In

Tips & Walkthrough

Gameplays

Screenshot

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Q&A

As of the latest updates, the mobile version is largely at parity with the PC version, including the Journey's End and Labor of Love updates.

Ratings & Reviews

Invalid Date

Controls
Thu Nov 28 2019 Bird9890

Love this game. And I’ve only ever played this on mobile version because I love the two finger controls. And once the new update came, with controls similar to PC or console, I worried. The new controls for mobile make no sense considering that it’s MOBILE and not PC or console. They make it so you would need like 5 fingers at once to operate it as well as you could when the old controls were used. A couple things much harder to control are using auto weapons, and even just moving and jumping in general. Now, you have to use a separate button to do each task. Which isn’t very ideal, considering it’s a game you should easily be able to play with only two thumbs. Overall, I don’t think it would be necessary to change back to the old controls for good, because I know that there is no chance that that I’ll happen, but perhaps have there be an option to play with new controls or old controls. This way, people who are used to one or the other wouldn't have to adapt so drastically. Another solution could be to just alter the new controls to be cleaner to operate, and also a little less cluttered. Even though you can change the size, they clutter the screen. And if you make them smaller, it makes for an even more difficult gameplay. Please don’t take this as bashing the whole game, because controls are only a fraction of the game. But are a very crucial fraction, in ensuring that everyone has a smooth, easy, fun, and engaging.

Controls and Online Need a bit of fixing
Tue Aug 27 2019 SabotajXD

Terraria is one of my favorite games and I’ve played ever since the 1.1 update. I play on all types of devices such as mobile, console and pc, so I can get used to many different control schemes. The new 1.3 controls are very helpful, but the customization is very limited. The most that is available is to change the UI size, which is helpful, but it isn’t enough. There should be a way to change the location of certain buttons. My claw grip on mobile is very big, so I find it hard to press multiple buttons that are clumped up together. I’m sure that other people have similar issues with being in an uncomfortable position when trying to use the controls. I think a much more customizable HUD where you can change the position of some or all the buttons would be a huge help to the player base. That’s really the only problem with the controls, but I just want to point out a glitch with the Online Multiplayer. I use an app called MultiTerraria, which uses a VPN to connect with people anywhere in the world. I used the app but while using it a crashed, and when I tried to go on the Online section of Multiplayer, it crashes. I tried restarting the app, turning off my device, but nothing works. The local section works fine, but the Online doesn’t. I hope you guys can fix this glitch. Other than these few issues, the game looks really good! The visuals are amazing, and there are a lot more settings options than there were previously. It’s a great improvement overall.

The New Terraria
Thu Sep 12 2019 Johnn Appleseed

I love this game. Plain and simple. I have put many hundreds of hours into this game over every platform possible. This game is addicting and impossible to put down. When 1.3 dropped, it put a sour taste in my mouth. The new interface was horribly complicated and seemed like it was trying to jam all the features it could into a tight compact space that didn’t feel smooth or natural. I was disappointed that there were no real customization options other than the size of panels, not individual buttons, but most importantly that there was no option to revert to the old controls. I left a 3 star review voicing my disappointment and left the new content untouched. After receiving a developer response about an update I went and cheched it out again. Autoswing is back, some minor improvements have been made, and some issues have been fixed. These small things now make it... manageable. It is gonna feel awkward but I feel I can finally go and explore all the new amazing content I’ve heard about without the new controls feeling too wonky. The new interface has its ups and downs, like the grapple joystick is amazing, the target lock is good, the potion buttons are convenient, the inventory layout is annoyingly small but convenient, but overall it is manageable. I still would love to see fully customizable controls or even the option to revert to pre 1.3 controls, because controls are everything and if it doesn’t feel comfortable, it won’t flow. For now though, I feel I can once again call this game great. 5 stars.

Great mobile port... with some issues
Tue Dec 04 2018 SoundshifterJD

So for me, someone who has over 300 hours on Terraria on PC, I thought I’d might as well give this game a try. $4.99 later, here I am with this game. Overall, a pretty good port, sporting the 1.2 update from the PC. The game looks great, controls... aren’t the best but useable, and the tutorial is a relatively good place to start off from, and does a good job at explaining the first part of the game, one thing the PC edition doesn’t have. I have a couple gripes with the game though. First, the inventory and crafting interfaces look overcrowded and can be pretty overwhelming for example when you aren’t familiar with the game. Organizing your inventory is pretty tedious, and definitely needs a redesign. Another thing, is that on phones, you only have 5 hot bar slots, and the game is zoomed in so much that you can only see about 10-15 tiles or so in front of you, and your hearts are super tiny. However, when playing on iPad, you get 10 hot-bar slots and a much more zoomed-out view of the world, somewhere around 40 blocks around you, which makes for a much better gaming experience, and because of the bigger screen, inventory managing is slightly easier, but same problems as the phone. Anyway, that’s about it on my opinion of the game, and I would say definitely pick up a copy if you have five bucks lying around. Hoping the devs fix these issues with the next update. Thanks for reading, have a good one. ✌️

Best game ever but needs some fixing.
Thu May 23 2019 TheVike

Terraria is one of my personal favorite games that I have been playing for almost five years (I’m pretty sure) but there is something that needs fixing. 1) I live this game but one of my least favorite issues is how unstable the game can be. My files in local get deleted for some random reason (mostly talking about my main account. RIP) but most of the profiles that I made from a long time ago are the ones that get corrupted. 2) this is just something I’ve been kinda annoyed by but... PLEASE JUST RELEASE 1.3 MOBILE! I’ve been waiting sooooooooo long for it and it just won’t come out. I’m getting bored by just dying from plantera a bunch of times because that’s all I can do. I don’t care how unstable the version is and how many bug fixes you will need to fix. I just want 1.3 guys. 3) the controls could use some upgrading. They glitch out when I’m building in the middle of the screen and moving with the left joystick. I don’t know if that’s just my screen or terraria. END) I do truly love this game and I really think anyone with a brain (of cuthulu) should get this game! I’m just trying to share my thoughts and feelings about this game and not hate on the game here. Please try too be quick with this update so my terra blade can destroy more hard mode enemies! Sub to my yt channel Pixelmangames (sorry if I’m not allowed to say that) and good luck 505 games and whoever else is helping develop the game! 👌👍

please add back mobile items
Tue Aug 27 2019 sir_derpsalot_

I love this game and have played it for a very long time and as much as I want to give it 5 stars I cant! I am extremely upset that the developers decided to remove the only things that distinguished the mobile app from the PC version. The horn o' plenty was an amazing way for players who had progressed far in the game to not have to spend time gathering/keeping a stock of potions. Also, removing a major endgame boss completely as well as the items even slightly related to him such as spectral armor (which I would be satisfied if the armor was preserved to be used just in vanity form) seems like such a waste... I know theres so much more content with the new update but all of my favorite items were removed and for what? To allow for an easier transition to cross platform play... in maybe 3 more years when the new mobile terraria update comes out? The mobile exclusive items could just be added to pc if that was the case. Or maybe its more difficult than that, I dont know how difficult that would be since im not a programmer of any kind but thats just my 2 cents. This review should not be taken as a hate review! Simply a suggestion to the developers. I gave this app 4 stars for a reason! This app was my childhood and im sure my 4 stars wont even make the slightest scratch in this apps prestine rating (and thats not my intention). Thanks for reading my insanely long review/rant and I hope the developers can take this to heart!

Great but, could be more simple.
Sun Feb 23 2020 Pandagirl170

Thing is, when I’m playing and trying to really get into the game, I can’t because it’s lost it’s simplicity. I like how there is an option in the game where you can switch your jump to the legacy feature, which makes more much easier mobility, however, things like using a weapon and scrolling through your inventory annoy me, and I’m sure I’m not the only one. It just feels cluttered and unorganized, instead of having an option to see which hand is your dominant one, they just give you two action wheels on the left and right of your screen, which can’t be disabled, this takes up far too much of the screen and is honestly pretty annoying. Another thing too is the inventory system. It used to be simple and easy to use, it also made for a good break during an intense boss battle, you’d click the backpack and your inventory would be presented to you, it was easy to use, a simple, but effective way to go through your inventory, and was just all around better than the new system. It just seems weird that things like that changed, I feel as if it goes with the saying “If it ain’t broke, don’t fix it.” The new systems just bother me and annoy me too much to really immerse myself in the game, before the huge update, the inventory and equipping system was easy and effective, it didn’t take up hardly any room on the screen, and was useful. Now, the whole thing is a scattered, cluttered mess, annoying to use, and a pain to use as well. Would it be hard to just implement a legacy addition type inventory system? Thanks.

Some bug reports and great IDEA'S
Fri Jul 06 2018 Bendy dub

All right the bugs there are crashing bugs with the expanded world it will crash at random times just thought you should know now time for the idea's for the underground snow biome there are giant bats spawning I think you should add giant ice bats for the underground snow biome ow I almost forgot to mention you should do the 1.3 update as soon as possible same thing with the 1.4 update if there ever will be one now back to the ideas I think you should also add a giant snail mob that only spawns in the ocean biome in hardmode also you should add a cursed fire spiritual mob for corruption biome that will only spawn when you defeated all 3 mechanical bosses also for the underground hallow biome you should add a cyistle fish mob you should also add a chef npc that sell food also you add a sientiste npc that sell posoins you also add a bone golem mob for the dungeon biome that spawns when you have defeated plantera the mob is kind of like the golem exsept a mob and not a boss that as the chance to drop the bone hand grappling hook and the book of flaming skulls also you should add a haunted bone fish for the caverns biome I also think you should add a eye jelly that will only spawn in a hardmode world when it's a blood moon in the water also I think you should add a corrupt crab mob for the corrupt ocean biome also I think you should add a purple jellyfish for the underground corruption biome also I think you add a corrupt jelly and that's it for now

Some Youtube Videos found!

News found!

505 Games, publisher of ‘Control’ and ‘Death Stranding,’ wants to build its own empire505 Games, publisher of ‘Control’ and ‘Death Stranding,’ wants to build its own empire

505 Games on the publishing credits of titles like “Death Stranding,” “Terraria,” “Control,” “Don't Starve,” “Dead by Daylight” and more.

The Washington Post Fri Oct 29 2021

Terraria Mobile sells over one million units three week after Chinese debutTerraria Mobile sells over one million units three week after Chinese debut

505 Games has revealed that Terraria Mobile has sold over 1 million units within the first three weeks post-launch in China.

PocketGamer.biz Mon Nov 29 2021

Minecraft pocket, Piano Tiles 2 top iOS game apps in CanadaMinecraft pocket, Piano Tiles 2 top iOS game apps in Canada

Minecraft: Pocket Edition topped the list of paid iOS game apps to close out the year for Apple users, and the quirky Piano Tiles 2 that mimics the scrolling...

CBC Mon Feb 29 2016

Terraria Physical Release for the Nintendo Switch Now Open for Pre-order!Terraria Physical Release for the Nintendo Switch Now Open for Pre-order!

One of the best games on Steam is finally coming to the Nintendo Switch in its physical retail version! It is none other than, Terraria!

Playasia Blog Thu Aug 29 2019

Terraria surfaces on Wii U in JuneTerraria surfaces on Wii U in June

The long-awaited Wii U version of Terraria, the side-scrolling sandbox adventure game from Re-Logic, will be released June 28 in North...

Polygon Wed Jun 29 2016

Top 5 Paid Games in Russia for Q2 2024Top 5 Paid Games in Russia for Q2 2024

In the second quarter of 2024, the top 5 paid games in Russia showcased varying performance metrics across downloads, revenue, and weekly active users.

Sensor Tower Thu Aug 29 2024

Terraria Publisher 505 Games Expands Coverage To Japan And South KoreaTerraria Publisher 505 Games Expands Coverage To Japan And South Korea

Terraria Publisher 505 Games - a subsidiary of the Italian company Digital Bros. - is reportedly expanding its horizons by opening a new branch in Toyko.

Nintendo Life Mon Oct 29 2018

Terraria Mobile Sells Over 1 Million Units In China in just Three WeeksTerraria Mobile Sells Over 1 Million Units In China in just Three Weeks

505 Games has announced that its recent release, Terraria Mobile sold over 1 million units in China and topped local charts on TapTap and the iOS App Store.

GamerBraves Mon Nov 29 2021

Re-Logic's Terraria has sold 58.7 million copies in 13 yearsRe-Logic's Terraria has sold 58.7 million copies in 13 years

Over half of the sandbox game's sales belong to the PC market, and Re-Logic thanked all players for their ongoing support over the years.

Game Developer Thu Aug 29 2024

Re-Logic: 'We're leaving money on the table with Terraria'Re-Logic: 'We're leaving money on the table with Terraria'

When sandbox game Terraria first launched in May 2011, it had 250 items, a handful of playable characters and bosses, a…

GamesIndustry.biz Thu Jun 29 2017

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