Sat Sep 21 2019
Bug fixes for iOS 13
I went over the four apps in my review of the first book, I’ll just add a few things. Again Inkle has enhanced an old, classic gamebook and created a fantastic game. This second volume is far superior to the first one—it takes a long time to understand what’s going on, to gather all the clues that you need to succeed, although it is also the continuation of the previous volume. It can seem sometimes it will be difficult to finish it but it is never impossible, and the rich universe that lies behind the story is full of mysteries and twists and keeps you involved. A must-have.
I thought the first chapter was kind of short (finished in a day), but this one kept me entertained for at least a week. There's a specific objective in this one which is more challenging than the straight-forward journey of the first chapter, and this one also introduces a neat mini game that will keep you occupied for a while
In the first installment, I felt as though I was really choosing my own adventure — there were so many things I knew I was missing as I blundered my way through which really made the game feel magical and unique, and made me want to replay it to see what I’d missed. In this one, you have to wander aimlessly through a city, covering every inching and getting thrown backwards or killed at any “wrong” step. You’re forced to collect 4 spell lines, ensuring that you experience the exact same things every time. I felt as though I was being railroaded by a storyteller who insisted on me playing through one particular story. What’s the point of a “choose your adventure” that forces you to choose the one right path?
Based on the great reviews I read, I was really excited to play this game. However, after about 5 hours of playing, I’m perplexed why people rate this game so highly. There doesn’t seem to be any rhyme or reason to the consequences of your actions (sometimes you make a seemingly logical choice and you die; others times you pick something whimsical and get rewarded with treasure). The spell book mechanics are awkward, forcing you to flip back and forth between menus to try to figure out which spell might help in a given situation. And the storyline is a bit too linear for my taste, not allowing you to go back and explore areas you have previously been too. Thank god I bought this game a couple years after it’s release, so I only wasted $5 on it. Avoid at all costs.
It's the best game ever especially the gambling building and I know a way to never lose any tokens all you have to do is rewind a little bit whenever you lose and you never even lost! I would recommend this game to anyone.
One of the few mobile adventure games I've played and couldn't put down. Rich lore, strong writing, and some smart elements of game design make for one amazing ride. Highly recommended.
the text color for swindlestone on the ipad is bugged out where it’s white and you can barely read it. amazing game otherwise but i hope this will get fixed at some point!
I can’t stand this game. I’m stuck with the old man in prison. Why is the old man so good at this. He doesn’t guess wrong. Also the text color is almost the same as the paper color. So I can’t even read wth the game is trying to tell me Weird mini game i hate it Why can’t I cast dum on the old man in prison? And just beat him a few times and move on?
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