Tue Aug 01 2017
This app has been updated by Apple to display the Apple Watch app icon.
Updated for 64-bit, so you can continue to play on new versions of iOS.
This was a bit of an adventure, since I haven't released an iPhone app in 5 years. If you see any issues, let me know and I'll fix them up as soon as I can.
QWOP for iOS is a fascinasting transition of the infamous flash game. For the uninitiated, QWOP is a game about running—except you have to manually control each of the runner's thighs and calves. On mobile, the controls are adapted to thumb-based joysticks, which makes it slightly more 'playable' than the keyboard version, though only just.
It is a game of hilarious failure. You will fall, you will do accidental splits, and you will move backwards more often than forwards. The joy comes from the absurdity of the physics and the immense sense of accomplishment when you finally manage to limp past the 10-meter mark. It’s a cult classic for a reason: it’s frustrating, weirdly addictive, and genuinely funny.
Faithful mobile adaptation of the cult classic
Challenging ragdoll physics engine
5 different game modes including Hurdles and Long Jump
Game Center leaderboards and achievements
Hilarious 'fail' animations
If you find standard running too difficult, many players succeed by carefully tilting Qwop back and sliding on one knee. It’s slow and technically a failure of form, but in QWOP, any forward progress is a win!
Running requires a rhythmic alternating pattern. Move the 'Thighs' joystick forward while pulling the 'Calves' joystick back, then swap. Timing your taps to the gravity of Qwop's body is key to staying upright.
Yes! While it takes extreme patience and practice, reaching the 100-meter mark is possible and unlocks a special ending.
This game is perfect, down to ONE aspect. The only problem is that when I do the 100M sprint, and get past the finish, it says I failed. I've tried to get under 30 seconds to see if there's a time limit, and even that didn't work. But otherwise, this game is PERFECT.
I'd honesty give it zero stars if it would let me... let me start with this is no QWOP. Instead of you pressing the buttons Q, W, O, and P you now have to rotate TWO joysticks each with four functions for the legs that the joysticks control... the only thing that this states with QWOP honestly is the title, the motivation, and the fact that your character is apparently named QWOP. If you had a hard time using four buttons then have fun with what essentially equates to 8 and half the time you legs are very much exaggerated and don't match what they should be based on where the joystick is moved.
This game works well, but I have been unable to pass the finish line and get a time for runs on the 100m run and 110m hurdles, other than that the long jump works fine.
Use to love this game and now I love it again !!!!
Most games map complex actions to simple button presses. Press one button and jump; press another button and perform an acrobatic combination attack. QWOP's abstraction of running is hardly less complex (and certainly more difficult) than actual running. Players must use their thumbs to independently control the position and movement of the runner's legs. Initial attempts to take even a single step will quickly devolve into slapstick, off-balance comedy. Perspiration will develop the talent to approximate actual running. Fun and funny. After I managed to hobble a whole 100m, I gave the game to my father. He's been at the iPad for nearly an hour now. Entertainment for the whole family. Oh, all the crash bugs have been fixed in this new version. Highly recommended.
If only I could get my money back
I want my money back
DO NOT BUY









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