Tue Dec 12 2023
We're always working to bring you the best Netflix Games experience. In this release, we've made some bug fixes and performance improvements.
Kentucky Route Zero is not just a game; it is a profound piece of interactive magical realist literature. Spanning five acts and several interludes, it tells the story of Conway, a delivery driver, and the eclectic group of companions he meets while trying to find the elusive Route Zero to make a final delivery. The game masterfully blends Americana, bluegrass music, and surrealist theater into an experience that feels like a David Lynch film set in the heart of the Rust Belt.
From an expert's lens, the brilliance lies in its subversion of choice. In most games, choices change the world; here, your choices change how you feel about the characters and how they process their own grief and debt. The visual style is hauntingly minimalist, using light and shadow to create a sense of deep, existential wonder. The transition to mobile via Netflix is seamless, with the slow, deliberate pace making it an ideal 'nightcap' game. It is a slow-burn masterpiece that explores the human condition in a way few other digital works have ever dared.
All five acts and interludes included
Stunning minimalist art direction
Deeply moving, award-winning story
Rich atmospheric sound design
To navigate the underground highway known as the Zero, pay attention to landmarks mentioned in the directions. You often have to drive in circles or counter-clockwise to trigger the transition into different surreal dimensions.
Dialogue options often allow you to choose for multiple characters, even those talking back to the protagonist. Think of it as directing a play rather than just playing a character.
No, there is no combat. The game focuses entirely on exploration, dialogue, and atmospheric storytelling.
This game stated good, was very different but entertaining then I got stuck in some boring conversations in a bar & even though you can kind of fast forward what they say, by holding down, it kept going on for more than a half hour! I couldn't take it anymore so I ended the game, and later when I re-opened it again, I had to start right from the beginning! So not worth it to me..
I thought this was going to be a fun, enjoyable video game. It is not. A lot what they talk about, like XANADU, is real. This is real stuff that happened in computer science history, like browsing the internet “a single line of text at a time”. If you are one of the few looking for an opportunity to learn about the history of computers in the most off-handed, yet user-friendly way possible, then this is for you. It is a story about how the extremely hard-to-navigate information superhighway of the 60s, 70s, and 80s became the internet. If you’re looking for more, look into how Marc Andreessen developed Mosaic.
I’ve never really had a piece of interactive media that felt so right to me. I play a bit, pause, but I always come back to it, wondering what’s happening next. I see myself in Ezra, Conway, Shannon, Junebug, etc. I can just sit for minutes sinking into the ambience. There are scenes when I’m supposed to be clicking on something to advance but I don’t realize it because I’m content just sitting there and looking and being present. For someone with ADHD who usually plays hyper stimulating games like Valorant or League, that’s saying something.
This game is an emotional exploration into capitalism and loss, with a touch of authentic Americana. It’s really more of an art piece, like a play, than it is a typical video game. Definitely not for everyone, but if you’re into obscure games that tell a bigger story, this is for you. It’s been months since I finished the final chapter and I still find myself thinking back to this story and its characters often. It’s a low poly masterpiece that makes you sympathize with faceless protagonists, and the music is phenomenally dreamy yet sad.
Five Stars for this favorite game. Amazing how such a deceptively simple game can fire curiosity and wonder in a Twilight Zone-like atmosphere. Replays are rewarded with dialog choices that may or may not affect the story, but also lend a wonderful sense of life. Unfortunately, I’ll likely never play the mobile version since I’m not about to purchase a Netflix subscriptions just to play KRZ away from home. Zero stars for that feature —and I so wanted to see how the text dialog boxes were handled on mobile . . .
As a fan of David lynch style storytelling and heavier dialogue games like disco Elysium this absolotely blew me away. Storyline is original and well executed. You have no idea where it’s going next. The visuals are so aesthetically pleasing in a dark way and there’s plenty of both sad and funny moments in this. Over half thru thu the game and can’t wait to see how it resolves
If you like reading your games instead of playing, this one’s for you! While the animation and art direction here is excellent, it is no game in my humble opinion. It’s something akin to an interactive book — and should be marketed as such so people aren’t duped into investing their precious life minutes on something they thought might be fun. Sorry but, unless you have nothing else to do I’d avoid this “game”.
This is not a “game” it’s a very, very, slow choose your own adventure book. If youre on an airplane, in jail or stuck on a 16hr bus, MAYBE you’ll find this amusing. It’s basically like ready a book, one line and a time and clicking to get to the next line. God bless those who have the patience or lack of energy to try and follow this mess.






