title image

Adventure

Ratings

Age

9+

Category

Adventure

Languages

English


Screenshot
screenshot 0screenshot 1screenshot 2screenshot 3screenshot 4screenshot 5screenshot 6screenshot 7

Ratings & Reviews
Great game, controls could use some work
Thu May 25 2017 K41namor

The game is outstanding. It would be one of the best dual sticks on ios if it was not for the controls. I play with a mfi controller and the only time if I have died was because the controls are jittery. My character will shake to the left or right which makes the game impossible in the later levels when there are many traps and you need precision. So I tried to play without my controller and for me it's unplayable, it becomes an entirely different game where you can only fire in 4 directions which makes it no longer a dual stick shooter. So if we can get the controls fixed this is 5 star game for sure. I want to die because I make a mistake, not because of the controls.

Control improvement needed
Thu Jun 09 2016 TheRayOD

For an arcade game to play on the fly, it works perfectly well. The gameplay is simplistic, rouge like, shooting hell, task oriented fun with a twist of leaderboard and competitive edge. Pros - pixel art, sleek shading, easy to grasp gameplay, decent enough soundtrack, leaderboards, stat book Cons - limited character availability, controls are sluggish and slow, flow of the game doesn't "pick up" til later levels

Works for iPhone? Um....
Wed Sep 27 2017 9077pants9077

Bought this for iphone7. Game is zoomed so far out that it makes it nearly impossible to distinguish your characters from your enemies from room clutter. I tried to zoom in, but haven't found a way to do so. I'm actually a little ticked off to lose $4 because though the app store says it "runs" on an iphone7, it's not "playable". Update:. Unplayable on iPad 2017. I can see everything at a decent size now. But walking around and interacting with enemies etc is in slow motion. I've heard the expression "dungeon crawl" and now understand what it means. Update:. A soft reset of my iPad and now the speed is quick and slick! Muuuuch better. Update:. Reset my iPhone to. And speed is much better. Still to small to be enjoyable.

Good game
Sat Jul 08 2017 CalebGamer

It's fun kinda addicting amazing gameplay and of course good job :) :) :)

Update?
Thu Oct 17 2024 MrEpicG3

This game was awesome back in the day! Can we get an update please?

Why 5 Stars?
Sun Jun 12 2016 L0rdSha0wz

I am a long fan of Orange Pixel's games and this new release delivers. This takes the original concept of Heroes Of Loot and expands it in so many ways I don't know where to begin. The biggest change would be that you have 2 characters you move around simultaneously and can switch between them quickly with the tap of a button. The combat is great! The puzzle aspect is great but it's not so hard that you want to throw your device. I love the progression system as well as the permanent spell parts you can find. The art work is awesome! The controls work just great! I use the fixed stick and it's just fine. Again there's so much to do and see it's hard to talk about all of it in a review. The game is absolutely worth it's price. Thank you dev for the release price sale!

Too Dark, Too Slow, Great Game
Mon Jun 13 2016 Sayhellotomylittlefrien'

Too dark too slow. Going back to the first one for now. This one is not as much an arcade shooter like the last one. EDIT: To clarify, this does have lots of arcade-like shooting. I think it fairer to say the controls are sluggish, there is no longer a twin-stick setup, so aiming is annoyingly auto-aim. Also if you turn in-game brightness up, you can see fine. One more star. I would think the control problems could be addressed, if so, this will be a 5-star review. EDIT-5 stars! Controls now great!! Orangepixel has bent over backwards to take criticisms and quickly! What more can you ask for?! Not much. Great game now out of this world terrific. FIVE STARS!!!!

Thank you, dev
Wed Jun 22 2016 do not harm ferrets

Playing on iPad Mini 4. Previously this got 1 star for difficult controls, but within a few days the dev has included a sensitivity option which greatly improved the playability of the game. The directional sensitivity is very high, still, but this should be manageable with practice. The game itself is turning out to be a fun dungeon romp, albeit very unforgiving of mistakes. If you like a challenge, this might be right up your alley. There are some minor annoyances, such as object throwing being unintuitive, enemy drops disappearing very quickly and meta progression seeming very slow. But, overall, a good game.


News found!
OrangePixel: Making Games for PC and MobileOrangePixel: Making Games for PC and Mobile

Pascal Bestebroer – the man behind the OrangePixel talked about the creation of Space Grunts & Heroes of Loot.

80 Level Wed Jan 13 2016

OrangePixel's upcoming iOS and Android roguelike Heroes of Loot is in the works for VitaOrangePixel's upcoming iOS and Android roguelike Heroes of Loot is in the works for Vita

There's a double dose of good news for fans of OrangePixel. First off, the Dutch developer confirmed on Twitter that its forthcoming iOS,...

Pocket Gamer Sun Apr 13 2014