Tue Jun 28 2022
- Updated support on M1 chips
- Control games with mouse and keyboard on new iPad OS/MacOS.
Flood of Light is a melancholic and beautiful puzzle-platformer that thrives on its atmosphere. You play as a mysterious girl in a raincoat wandering through a city submerged in perpetual rain. The core mechanic—absorbing and redistributing light to power up stone posts and lower the water level—is simple to learn but leads to some truly brain-teasing late-game challenges.
The hand-drawn 2D art style perfectly captures the 'submerged city' aesthetic, and the mesmerizing piano-driven score creates a sense of lonely tranquility. It’s a premium experience (no IAPs) that rewards patience and thorough exploration. For those looking for an extra challenge, the 'S stage' requirements for each chapter provide plenty of replay value. It’s a quiet, evocative game that fans of titles like Limbo or Monument Valley will deeply appreciate.
9 Story Chapters
60+ Challenging Levels
Hand-Drawn 2D Art
Mesmerizing Piano Score
Hidden Collectibles
You have a limited number of light units. If you get stuck, look for 'Wicks' you might have missed—they often provide the extra light needed to power a gate.
To achieve an S-rank, you must collect every wick, wake every robot, and complete the level in the minimum number of steps possible.
No, this is a premium 'buy once, play forever' game with no IAPs.
This game ought to be a classic. Reminds me of Monument Valley (a very different kind of puzzle, but just as original/creative and fun). The game starts out easy but gets more complicated as the level progresses. It gets quite challenging at the higher levels but not impossible. The game is neither too short nor too long. If you love a well-made puzzle game that gives your brain a good workout, you won’t be disappointed by this one. The visual and music are beautiful too. Well worth the money.
This game is beautifully done. I love puzzle games that are also visually stimulating. Add to that the amazing, relaxing music and you can't go wrong! Well worth the money. I'd pay for any game these folks put out based on how well this one alone was made.
A relaxing, atmospheric game. It has a calm, rainy atmosphere, and the music is melancholy but not depressing. I like the scenery too, a decent assortment of dark abandoned city stuff. The gameplay itself is decent. Later on I found it to be challenging, but so much that it felt frustrating. On the other hand, getting the optional S-ranks is much tougher. The grammar, especially in the in-game emails, is unfortunately bad enough to detract from the immersion, but it doesn't ruin the game by any means.
Similar comments as above
Love the overall aesthetic. However the only small thing I would gripe about is how the character seems glued to the floor and is very slow in moving. Could you please make the characters movement a bit faster.
Figured it was worth a try for only $2, but it was too difficult and frustrating for me so I deleted it after the first few levels/floors.
I wanted to like it. It sort of riffs on Ron Weasley's light-catcher thingy. Got stuck in Xmas 2017 and couldn’t budge. Got to the point of randomly clicking around. The logic felt consistent, but nothing logical was working.
In the beginning still, so let’s see how it goes.)










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