Sun Jan 25 2026
・ The disciple list can now be sorted in ascending or descending Light and Shadow Rating order.
・ Some battle effects and animations have been improved.
・ Animations have been added for leveling up and moving up in Rank.
・ In Settings, you can now switch Show Magic Assist on or off.
・ The Season Pass will be updated. Edelgard: Hegemon will be able to be unlocked with a Premium Pass.
・ Several issues have been fixed to make gameplay more enjoyable.
At first I thought I would only like this game for its art alone, and while I need to go further to give the story more of a fair shake, I’ve gotten to like the gameplay somehow. It’s for sure a weird way to take Fire Emblem, ”mobile strategy with Among Us gimmicks” but its easy to pick up, and there’s a nice balance to either play for light as an easier way to play, or choose to fight for the shadow and go for a bit more of a challenge. I appreciate that I don’t have to work too hard to get new characters to play with, but I worry the strategy of “target myself to trick the others is a little too easy to pull off. Some get lucky guesses, but there really isn’t any penalty for offing yourself to get the heat off your back. This will be a hard game to balance, and I worry it’s going to disappear before it can reach its full potential. All in all, I like it, will probably play a lot of it over the next few weeks, but I hope they add some changes to make the gameplay more dynamic. And I want to see more of these characters.
I have only recently discovered it (I’m ashamed of myself), but it has been fun. It definitely needs more content and I feel a bit more single player merely because it is too reliant that one on multiplayer. It may not seem it though, but there is a lot of strategy. If one is not playing smart on either role, they will get themselves destroyed. If they play smart, they have a chance. Obviously the game needs more content and wish there had been at least a little bit more story to it when it released. Otherwise though, it is good. Also as far as I’m concerned, whether it is good or bad, it’s a new Fire Emblem. I’m going to play it because I enjoy the franchise. Other players can hate all they want, but as far as I’m concerned, there is no issue disliking the game, as long as it doesn’t bring hate to the devs or players that enjoy it. The fact is these people didn’t spend the days working on the game so they have no right to be mad at the creators. As for fans, if one is looking down on a FE fan for playing an FE game, they aren’t a real FE fan. In short though, outside of more content needed and maybe a bit more single player for at least the story, it’s a very good game.
This game is a fantastic way to kill some time. Each battle is bite-sized and lasts about 3-5 minutes. The social deduction element suffers from the same problems all similar games suffer from — to have fun with it you need to play with people who are capable of paying even the most minute amount of attention, which sadly means 99% of people don’t qualify. However, the games are so fast and generally consequence free (you still gain in ranking when you lose, at least for a while) that it doesn’t bother me too much. You gain in power by leveling up all your characters, each of whom has four spells that level with them, three of which can be used by every other character as well. Super neat, though a bit confusing at first. If I have one complaint it’s that you’re gonna get one-shot a lot early on. Even later on progression, if you’re light and the enemy is dark and has a decently leveled spell that exploits your element you might end up one-shot. But it’s fun and worth your time.
Pretty cute game. I love the new MC (Kurt). Combat isn’t as complex as in a traditional FE game, but it’s still enjoyable, mainly because of the competitive aspect. Climbing up the ranks is always fun, especially if you’re playing as a villain, or in this game’s case, a Shadow. Gameplay feels like a quick and simple version of Among Us: two friends, one foe. Just like in Among Us, the foe is disguised as a friend, and you have to vote them out. It might sound boring at first, but the more you play, the better it gets. “An easier Among Us? Which was already an easy game?!” Sure, it might be easier, but that mainly comes from how short the matches are. The anxiety and rush of guessing who the foe is still remain. Unlike in Among Us, if you guess wrong, not all is lost, you still have a chance to fight. This is where the game differentiates itself and adds depth. If you guess right, you get a buff and some health back. If you guess wrong, there’s a massive decrease in the buff and health you receive, which you’ll most likely need if the foe is genuinely good. Anyway I’d say give it a try. I originally was with the crowd who thought this game looked lame from the trailer. Don’t judge a book from its cover though. And don’t follow the crowd. Play and form your own opinion. Anyway enough yapping. Let’s get onto why this game is TRULY peak… - Buff Furry Shadow Dimitri - Tomboy Shadow Kurt - Interesting Story/Chars
Not that it’s a bad thing… Normally. I love Fire Emblem with a passion it’s one of my favorite games. So when a friend of mine told me about this and the chibi art style I was excited. Then I played it… And it’s bad. I don’t understand how the concept of this game works for Fire Emblem at all. I don’t understand how “ find the traitor “ and it being an auto battler that your only control is moving abilities around. I like the turn based old school ones. Where you learned about the characters and developed attachments and there is a goal. I don’t even know what the goal of this game is… I will say the absolute worst game in the series. I even told my friend night one of playing this slop it was awful. I feel the game could have been good with a different style like my original characters and all that and not ripping the name FE. The gameplay also gets old very quickly. As I said it’s an auto battler that you only can move abilities then “ guess “ who the traitor is then it’s another auto boss battle slop and win or lose yay. Maybe two minutes of gameplay at best? It’s just so drab and dull. I wouldn’t recommend it at all if you expect an FE game.
So, don’t get me wrong, I love this game and think its super fun. I think that there’s so many neat things about this being quick, bite sized content that’s easy to consume. The mechanics of voting out the Shadow player seems to be beyond me, however. I haven’t been wrong on a vote, because usually the shadow players never change their votes at all when the phase comes up. That’s not even the main thing that boggles me. There’s been countless times where I’ve played both Light and Shadow and I don’t play to kill, just to blend in and be fine, but I somehow end up with both teammates voting me out instantly. Perhaps this has something to do with playing with friends? Even then, there’s been so many times where that type of situation happens, then the Moon Room feels unbeatable because people just don’t play or they give up and don’t make smart decisions to beat the Shadow player. I feel like this game has a lot that it can offer to players in terms gameplay and what it has to offer, but it also feels like its limiting itself in the same, oddly uncomfortable ways.
Amazing game with an addictive multiplayer real-time strategy loop. There’s an incentive to grind each character out regardless of your favorite to maximize your personal customized load-out. Even the seeming “Pay2Win” aspects are kept under control, with each character having their own competitive rank, and each rank holding a level cap; no getting obliterated as a beginner! The Bazaar adds another social aspect, acting as a stock market where all items are sold and bought by other users, who put up their own competitive price. It could use a better filter system, and an easier way to mass scrap junk items. The Season Pass could very much use better rewards: by the time you reach later pages, receiving 15 Tokens feels like chump change. You’re also locked into only receiving points for Daily & Weekly Challenges, which you burn through quickly with little-to-no progress after Page 15. Even if minimally, a good 5 or 10 points per game would add to that incentive to grind!
So like…I know a lot of people were skeptical about this game. Myself included. But I decided to play on my own and I ended up really enjoying it. The gameplay isn’t as simplistic as I assumed; there’s deep strategy involved and it strikes a balance between not being too lenient while also not being too harsh. The story itself is quite intriguing, and I even like it more than some of the books from feh. I think it’s a very fun and interesting ride. Also, you aren’t forced to spend money to get what you want. It all comes down to playing! I really recommend this game, and even if it looks strange at first glance, it’s a lot better than you’ll think. While there isn’t too much content yet, the game just started and I’m sure there’ll be a lot more coming in the future, which I look forward to!
Nintendo announced a new Fire Emblem mobile game on its corporate investor relations social media account. Fire Emblem Shadows is a...
Shacknews Sun Oct 19 2025
Key facts (Updated: September 26, 2025). What launched: Fire Emblem Shadows, a new free‑to‑start Fire Emblem spin‑off for iOS and Android,...
ts2.tech Mon Oct 20 2025
Nintendo's new Fire Emblem mobile game is a baffling social deduction experiment weighed down by aggressive pay-to-win mechanics.
Polygon Sun Oct 19 2025
Nintendo's mobile game line has today been expanded with the shadow drop of Fire Emblem Shadows for Android and iOS.
Nintendo Life Sun Oct 19 2025
Fire Emblem Shadows is a new mobile spinoff of Nintendo's strategy series. It follows Fire Emblem Heroes, which has been a big hit for the...
The Verge Sun Oct 19 2025
Fire Emblem Shadows is an unexpected Nintendo mobile game now downloadable on smartphones. Players must use social deduction to reveal who...
Notebookcheck Sun Oct 19 2025
What is Fire Emblem Shadows? Nintendo's surprise mobile game combines real-time tactics, social deduction, and Fire Emblem heroes.
Zoom Bangla News Sun Oct 19 2025
Fire Emblem Shadows gets a surprise launch on Android and iOS devices as a free-to-start title with Among Us vibes.
FullCleared Sun Oct 19 2025
Will you fight for the light, or betray your allies to the shadow? This press release features multimedia. View the full release here:...
Business Wire Sun Oct 19 2025
Strategy meets social deduction in a surprise mobile shadow drop from Nintendo.
GameSpot Sun Oct 19 2025