title image

Stickman Fighting Idle RPG

Ratings

Age

9+

Category

Adventure

Languages

English


Screenshot
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Ratings & Reviews
Tips and Tricks
Wed Jun 18 2025 Dragonbrn

if you plan on getting this game, I would suggest not wasting your time on any of the health upgrades because health just doesn’t work only focus your upgrades into anything that has attack or damage, for your traits you want all humans base attack, for the summons you want to only focus putting gems into skills. The best current hero is Gante. The 6 skills you want are Domain Expansion, Demon Conjurer, Cosmic Explosion, Sacred Summoning, Sacred Sweod, and Minion Army. With the rings you want a beast ring with high critical damage, attack, and skill cooldown. On the hero mastery and ascension you want to only focus attack based things. Put nothing into health because it doesnt work. Relics you want Potion of Eternal, Blue Moon, Cat Mask, Book of Black Magic, Wind Totem, Ruby, and Ring of Okcyenazn. Pets you want 3 crows, a owl, and whatever else. For artifacts you want everything that can help damage, critical damage, and hero attack. Try to max out your Zodiac Chart as well. Thats the best advice I have for new players!! Good Luck out there -Dragonborn

Game needs some changes
Sun Jan 12 2025 Ciargctdk

I want to say that the game concept is a great concept, and that the game is a pretty good game. However, there needs to be some updates to the game. First off, there’s too much ambiguity behind some of the functions to the game. It would be great if there was an info button next to the stats to show what each attribute does. For example, there’s a stat called double slash in the game and it has a maximum level level you have to reach in order to unlock triple slash. What is double slash, and what is the maximum level you must reach in order to unlock triple slash? The game just doesn’t answer these questions. So please fix the ambiguity of the game. Secondly, either stop lying about the percentage upgrade or fix the percentage upgrades that you get. For example, You can grind and choose to get an upgrade of a 200% increase in attack damage or health. However, when you finally unlock that 200% increase in a stat, your stats don’t increase in proportion to the percentage boost you were supposed to get. Instead it’ll just upgrade maybe 2% instead of the promised 200%. These are just a few of the issues. And this review is from someone who’s played the game for a while. Devs please hear from your community, it’s the best way to keep the game fun and enjoyable!!!

The best game ever!!!
Sun Apr 13 2025 rich jackpot Guy🤩😎🤩

This game is very good, and I love summoning exotic things in the shop Icon and I decided I would get thanatos instead of gante in the game, I found a very good part of the game, and the part was when I was doing hard 2-3 and my hero right now was reynard, it’s special attack came from 500% of damage to 4,000% of damage! So, I like pointy stuff, so I just chose thanatos. by the way, in the next update, I was wondering if you can add A coupon that gives you thanatos! A coupon that will not expire and will be permanent! (I don’t mean that you can get 2 thanatos’s by putting in the coupon twice) anyway, please make the coupon and thank you in advance! 🙂🫱🥕🐡

Ruined potential
Sun Jun 15 2025 AndyShmandyy

It is pay to win to get good heroes and it has been nothing to me while I was grinding. The coolest thing about this game would be literally the background maps and the abilities. It takes 16 hours to get one of three new heroes, never mind you have to pay gems and then.. wait another 16 hours. And again. And again. And again. And again. Only to find a hero which is relatively weak and the picture for the hero with the cool pose and the spear or claws or hammer and hair and eyes isn’t there, all you get to see in battle is the color of that Stickman and its weapon. That’s all. Not to mention you get stuck constantly. That’s all I need to say, and there’s worse things about this game. That being said, awful. Garbage game. Don’t waste your time. Try bounty bash though, it’s an actually fun non-pay-to-win pirate simulator with cool backgrounds and great graphics and isn’t laggy and the ads are entirely optional. Sometimes you don’t even need them. All your upgrades are cosmetic and some are actually plastered into the real battle so you can see your hard work. There’s some other stuff but I’m getting carried away, you get the idea anyway.

It’s good but needs some tweaks…
Wed Feb 05 2025 Midna of the Twilight

The game is certainly quite fun. It’s satisfying to level up, get stronger, collect gear, so on. Ads are minimal (and only encountered by choice), which in todays day and age of apps, is a MASSIVE relief. The issue I have is the difficulty spike. Like most of these side scroller level up games, it’s got dungeons, which gives you stuff to level up and get stronger. The issue is that the difficulty spike between the levels is abrupt and rather absurd. I find myself stuck on one level for days on end, when I haven’t even been playing the game for a full week. This difficulty and lack of being able to progress makes me lose interest quickly. I’ll log on for a few minutes at most each day to just claim my daily, upgrade some things and then hope that maybe now I can pass this level, only to fall short because of the difficulty. I do like this game quite a bit so far, the music is nice, game play is simple and straight forward. But the difficulty spike needs to be fixed.

I Get It But …
Sat Jan 11 2025 Ice_Man777

I acknowledge and understand the necessity for companies/individuals to generate revenue through ads and paywalls. It is a universal reality that expenses must be accounted for, and I support this. However, I have reached level 130 with my character, having made several ascensions, yet I find myself stagnating at 107 MP without any further MP gained from leveling for an extended period. Not even a paywall appears to remedy this situation, and my damage output remains ineffective whilst having almost 5,000 in all primary stats. Meanwhile, I struggle to progress past levels 7-3 and 21 in dungeons, respectively. At this juncture, one must recognize the absurdity of the circumstances, which seemingly necessitate a considerable financial investment to move forward. This highlights an important issue: generating revenue without compromising customer satisfaction and facilitating substantial growth in earnings is possible. The current model, unfortunately, feels exploitative, rendering the money I have spent and the time I have invested seemingly futile. Until such time as your company decides to address these concerns—if that is indeed the intention—I find myself unable to recommend this product with any sense of integrity. Thank you for your attention to this matter.

Fun sure, but gets boring
Sat Aug 09 2025 Chad Spangla | Microsoft Rep.

Ive seen other people review this and i havent tried this game in awhile but everytime i do i wonder why its rated so highly, the game is great dont get me wrong and the ads arent forced mostly but a 4.9 star for a game that is just like other idle games. You level up quick at first and then are bound to come to a halt where it immediately makes the game unplayable without watching a ton of ads or buying stuff/being on the game a ridiculous amount of time for one upgrade i have doubts that any company reads reviews but if they do a playerbase for this game is kids and people with little time i assume because its a idle game and a stick figure game you could slow down early game progression with a new mechanic without changing anything to extend the life of the long term by even a few days in real time and you have to make it so you dont just get hit with a unbreakable wall of currency needed to upgrade it should be about the gameplay not the money because if people like the gameplay they’ll spend there money

Ridiculous Ad Monetization - Decent Gameplay
Wed Jan 01 2025 TyshawnAnt

The gameplay itself is awesome. The art style, the animations are smooth, etc. The issue lies with the ads the game throws at you… The devs have made the choice to lock EVERYTHING behind full, unskippable, 30 second ads. Want to complete your daily quests and get the reward for the work you already did? Watch an ad. Want to finish your progression story quest by completing the dungeons that are already gated by time-limited keys? Watch an ad EVERY time you want to enter the dungeon. I don’t understand why you’d make such a good game and find one of the most awful ways to implement ads. I understand wanting compensation for making an incredible game, but there have to be better ways to monetize. The way it’s done here just feels detrimental to the consumer and is such a bad practice that I’d hate to see spread through the already heavily monetized gaming community.


News found!
Top 5 Idle RPG Apps on Android in France: Q3 2024 PerformanceTop 5 Idle RPG Apps on Android in France: Q3 2024 Performance

Explore the performance trends of the leading Idle RPG apps on Android in France during Q3 2024, highlighting key metrics such as downloads, revenue, and...

Sensor Tower Sat Dec 28 2024

Top 5 Stickman Games in the US: Q1 2025 PerformanceTop 5 Stickman Games in the US: Q1 2025 Performance

Discover the performance trends of the top 5 Stickman games in the US during Q1 2025, with insights on downloads, revenue, and active users.

Sensor Tower Sat Jun 28 2025

Top 5 Idle RPGs on Android in the US: Q1 2025 InsightsTop 5 Idle RPGs on Android in the US: Q1 2025 Insights

Explore the performance trends of the top 5 Idle RPG apps on Android in the US during Q1 2025, highlighting downloads, revenue, and active users.

Sensor Tower Sat Jun 28 2025


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