Wed Nov 26 2025
Updated engine version to address a security issue.
FIxed a bug allowing cards highlighted to show they are the reason an action can't be played to be selected as action targets.
Decreased the font size slightly on the book synopsis to avoid scrolling.
The selection indicator now shows up properly in all cases when prompted to select a target card.
As a fan of Jim Butcher's novels, I was worried about how the complex lore of the Dresden Files would translate to a card game, but Hidden Achievement has done a fantastic job. The game captures the 'what-if' nature of Harry’s adventures perfectly. It’s a cooperative experience that actually requires cooperation—you share a pool of Fate points, and every move Harry makes affects his allies like Murphy and Michael. The tension is high because you are always balancing the need to solve cases against the ticking clock of the foes on the board.
The digital adaptation is smooth and faithful to the tabletop original. The art style reflects the moody, urban fantasy vibe of Chicago, and the soundtrack varies by book, which is a wonderful touch for immersion. It can be quite challenging, especially on the later novel decks, but the random scenario generator ('Side Jobs') adds immense replay value. It’s a must-play for fans of the series and anyone who enjoys high-stakes, strategic card games.
Play through the first 5 Dresden Files novels
Includes Harry, Murphy, Susan, Michael, and the Alphas
Cooperative multiplayer for up to 5 players
Side Jobs random scenario generator
Variable difficulty levels for all skill sets
Fate points are your team's most valuable resource. Discard cards from your hand to generate Fate points for the group, allowing others to perform powerful actions.
To win, your team must solve more cases than there are foes remaining on the board. Balance your attacks and investigations carefully.
Yes, the game supports 1-5 players and includes a solo mode where you manage multiple character decks.
I know nothing of the books the game is based on but can still proclaim this a really original card game! I love how, unlike most card games, it really feels like some open book test as all of the environmental cards are already there before you as well as the majority of your characters' cards from the start. With the cards in front of you, can you plot the best course of action to best clear the board?
Update: At 40+ games in, game is still unwinnable (I have two ties). Developer, please add a "winnable game" option. I'd even take it as an IAP. $0.99 for Winnable Games. There just isn't enough Fate to win. Period. This reflects poor balancing and testing, which is unfortunate since this game has such potential. I am enjoying this game, but I'm not sure why. I am a fan of the books, and I loved the short-lived series, so maybe that's it. I've been playing over and over again on "easy" and I always lose. There just aren't enough cards to burn for fate to finish anything. That, and there appears to be too much luck involved. That could add to replay ability, but 9 out of 10 dice rolls go against me, so it's frustrating. Ok, removing one star. Any game should be winnable at some point. After more than 20 games I just can't win this game at "easy." Way more frustrating than fun. When constructing a card or board game, one of the most tedious aspects is the testing for balance. This game needed way more testing before being released.
This is a fantastic co-op card game that feels fun and true to the wonderful book series. This is a tough game so don’t plan to win all of the time of even most of the time. This game requires planning, thought, and a bit of luck to win. This is also a complex enough game that the play works better when you are playing with others instead of using the solitaire mode and trying to remember everything yourself. RECOMMENDATION: Would be nice to have a single buy option to get all expansions, instead of having to buy each individually.
If you are a fan of the Dresden Files books by Jim Butcher or Fate dice games, this is for you! It supports pass and play either locally or online. Lots of fun and the difficulty can be raised to make it very challenging. My only request is that the developers make the music tracks loop so I can enjoy the extra ambience for the entire game. Highly recommended! To anyone thinking the game is ‘too tough’, it’s supposed to be tough. I have the board game version and my friends an I can win on ‘normal’ without much table talk. We are working up to the most difficult mode.
The app is gorgeous, the gameplay is fun, the guy who played 40+ games without a victory probably does not understand know how to play (or perhaps he is cursed). Yes, it is hard, the strategy guide is a must read. But after a read through, one game where I was still figuring out that you need to bring fate to the showdown, I won the second game handily. If you like coop play, careful planning, and can stand being stung a bit by the RNG gods, this is package delivers with a wizardy bang. No love potions needed or supplied.
This appears to be a great translation of the very excellent board/card game. I've only payed solitaire with one win and a couple close loses but it seems to work quite well and for some reason seems more evocative of the books than playing the board game. I very much wish there was an asynchronous network version. While I understand that direct communication is useful in cooperative games, time availability makes the async option very attractive.
Like a few others I’ve found it frustrating that I haven’t won a single solitaire game after HOURS of playing. Perhaps it’s not really meant to be played alone? I continue to come close with several ties, but expected to win at least one game on “easy” mode. I will give two stars instead of one because for some unknown reason I keep wanting to play it. Maybe I’m just as stubborn as Harry 😉 Also, the tutorial is terrible. I played through an actual solitaire game, then looked at the tutorial for a fourth time and THINK I figured out how to play.
I won on my second game (on easy, mind you, I would have had 0 chance on “normal”), but that person saying they played 40 times and couldn’t win needs to stick to Minecraft, as they had me terrified to purchase this “impossible” game. Hopefully it has enough replay ability though, because the only variability in that first scenario we’re just the positions of the assets.







Welcome to the roundup of the best new Android games that went live in the Play Store or were spotted by us in the previous week or so.
Android Police Thu Mar 01 2018