Mon Feb 16 2026
EXTREME EXPEDITION TO ZONE ZERO!
Dare to enter our new VIP location, a post-apocalyptic region of nuclear contamination designed for the toughest anglers only.
Discover the secrets and danger lurking in irradiated waters as you try to catch what survived there.
Once you've secured your haul, head to the expanded Museum, where new display cases and fresh elements await your unique finds. This update also includes game optimization and stability improvements through various bug fixes.
Creatures of the Deep is a breathtakingly atmospheric fishing game that feels more like a marine exploration adventure than a standard sports sim. The art style is minimalist yet incredibly evocative, capturing the serene beauty of the open ocean and the eerie mystery of the deep sea.
What sets it apart is the 'monster hunting' element. You aren't just catching tuna and bass; you're investigating local legends and trying to hook prehistoric leviathans. The social aspect is also well-integrated, allowing you to see other players' boats in real-time as you explore common waters. It is a slow-burn experience that rewards patience and curiosity, making it one of the most relaxing yet engaging games on the App Store.
Stunning and unique art direction
Real-time multiplayer world
Over 100 rare fish and monsters to collect
Environmental message: clean the ocean to improve catch rates
Wait for the ripples on the water to become intense. Tapping too early will spook the fish. For legendary creatures, watch for the 'large shadow' and wait for three consecutive tugs before reeling in.
Invest your earnings into the 'Recycling Center' first. This allows you to turn the trash you hook into valuable materials for upgrading your boat and rod.
Legendary monsters appear during specific times and weather conditions. Talk to the island NPCs for clues about recent sightings.
So I’ve been playing it for a couple of days now, and I love the music and sound effects, which I found very ASMR and therefore very soothing. The graphics and color schemes also play a role in making the game feel very Zen overall. However, what I found most tedious is the slow start. The player starts with very limited inventory space (5) and will have to keep going back and forth between the main island (player base) and the first available location, where the player can start meeting objectives in order to propel the game. The algorithms of having to keep paying funds to go to the location, catching some fishes (or trash to recycle), and completing objectives make it difficult to progress to just Lvl. 2 because 1) player pays $100 for each trip or the game doesn’t progress at all, 2) your bag can only hold 5 items, 3) the total value of goods the player catches in the beginning barely break even with the $100 spent to get there so there’s barely any profit left and feels more like a 2-step forward, 1 step back process. Player also has to collect materials to build and upgrade the base, but with so many wood plank requirements just to build the dockyard (which is the first building after the shop and is supposed to be the key to increasing inventory space) and with only 5 slots to put all the fishes, trash, and materials in, the overall feel just feels very imbalanced. Other than that, it’s a very adorable game.
Definitely very visually appealing game as you explore and take in the various environments. Looking forward to future updates in the regard for sure. The day/night cycle and having to explore and search for the various fish is super fun. If you are hoping to make tons of gold fast, this might not be for you as you’d be robbing yourself of the relaxing fishing experience by trying to hurry through the games content. Listening to the waves as you cast and wait is so much fun and very nice. I do hope more relaxing music will be added as others have mentioned. Music for different times of the day and for different environments would be super cool. Overall, this game is a fantastic fishing experience that I hope will continue to be supported for a long while. I haven’t gotten into the clan activities yet, but it seems like there is some sort of “battle” or competition. I’d love it if you would consider some cooperative activities as a clan that might not be super highly competitive as well to compliment the game’s already chill feel. Thank you for one of the best games currently on my phone.
I like a lot of aspects of the game, the art style the way to play and the leaderboards. But this game has lots of possibilities. I wish I could play offline because if I am traveling and lose signal for a second the has to reload and most of the time you lose your fish. Wood is too difficult to acquire maybe add a choice to mission if you would like to receive wood or coins. Wish there was a fish leaderboard for more than just the standard fish. Wish you could store one or two rods on you so when a rod breaks you can keep fishing if you don’t want to go straight back to the island to buy a new one. Maybe make your rod more customizable to what you want to catch besides just lures add stats for them some better for catching certain fish. Will update review with more play time. Just finished getting all 15 materials and paying to build it and I have to wait till the next day to use it I don’t like it after waiting to get the materials which took a couple days. I’ve progressed enough in the game to where I want to catch some of the night fish like the legendary fish in the first area but find it difficult because the time for night in the game is not long enough I wish it either started earlier in the day or stays night until late morning currently it is only 8:00 pm to 4:00 am which I feel is way to short please extend night time.
I really enjoy the game, however I’m starting to think the snake oil they sell you (monster bait), is just a ploy for sell tactics. I’ve yet to catch a sea monster…. Also I wish I had known that I could keep fish and other treasures that I find in the storage shed you have to collect wood for. I would’ve been saving up for that before the clans or trophy room. Also would’ve been more interesting if you had tsunami’s whenever your searching for the elusive shark in the first chapter of the game. Hence the choppy waves and bubbles, just a thought. Overall the game is nice change to everyday life. I like to play it on my iPad more just because I feel like it’s more detailed than my tiny screen on my iPhone SE. also maybe just a couple of things, that kinda bug me, customizing my boat. I wish it didn’t cost so much gems…. That’s where they getcha on it. Roughly going to cost ya $40 to make it look like a tiny pirate ship or even better the langskip. I don’t mind paying a little for nicer things but I’m not gaining much from it except aesthetic value. Give us a crane or a fish radar something we can actually use for catching or hauling up treasure. That would be awesome!!! Maybe I’m asking for too much from a simple yet beautiful game. Either way it’s looking at, gotta have some patience too. It’s not a fast paced game.
Hello i just wanted to start by saying creatures of the deep is a gorgeous game with tons of potential. Because of the slow nature of the game theres a lot of waiting and staring at your phone which becomes grueling on the eyes and a noticeable time commitment. Id definitely suggest some kind of communication like a voice chat thru the radio so people can chat and learn from each other whilst fishing. At the very least a chat system within clans and maybe even a world chat would profit the game substantially. Another aspect that could use a tweak would be the fishing. I find myself squinting at my little bobber for long periods of time waiting for the slightest twitch, some kind of bar above the bobber to show when its getting hit would help and maybe an increased sound for when a fish is hooked. One other aspect of the game that could increase player interaction is a boat upgrade system where you could make your vessel faster moving with sails/ motor upgrades (the sails could also bring a wind system into the game making it like realistic sailing). I find myself deleting and redownloading creatures of the deep coming back for the graphics, design and calmness then leaving for the repetitiveness and time put in for seemingly nothing.
Hello, me and my friend got this game and we are a bit annoyed about it so first when me and my friend are trying to play together and find each other in the same place but we have different time lines in the game like her time line is night and mine is day so we can’t find each other and it’s really annoying and another thing that’s bugging me and my friend is that every time we try to use the helicopter it always takes our money I mean it’s kinda understandable that we have to pay for a service to go fishing but it’s also annoying because what if we don’t have enough money to get in the helicopter and you need the helicopter to go fishing for money what would you do then just stay on your island forever. Another thing is (idk if you can fix this ) but my friend she was on her private island and this random dude joined and said that he was one of the game developers and asked her for her info or tips for the game (info as in information about the game not like birthdays or address ) but she was not able to like free chat so she could not tell them and she thought they might be a fake but then how did they join her island and do free chat 🫣😅 -I hope you understand what’s happening and try to fix it -sincerely me
I love this game and it shows huge potential. First and foremost the art style of the game is very attention grabbing works perfect for this type of game, I also love the mechanics of the game very simple straight to the point makes it easy for new players to catch on and get it pretty quickly. I can’t wait to sink in more hours. Here’s where I have problems when i’m accepting a quest I find that I kinda just quickly accept and try and go do the quest but forget what i’m doing and can’t see my objectives anywhere like I think the phone is a great place to hold that stuff. Also a MAP would be amazing for where things are at I know that it’s a small playing area but I forget where certain spots are at and would just love to view a map instead of riding around the whole area. Please I beg you guys to continue down a path that isn’t money hungry this game can be amazing if you just take the time and care to develop it the right way and from my own personal experience of game development I see to many games fall crash and burn due to greedy development styles. Take into account what fans want set aside what are actually good ideas and what aren’t. Thanks anyway!
This game is so frustrating. I honestly really enjoy some aspects like the idle fishing, but the game really puts a ton of emphasis on catching the monsters of each level. Yet, they are nearly impossible to catch. I’ve been playing this game almost a month. I’ve spent real money on gems to buy the special fishing pole and special monster bait and “luck”. I’ve read how tos on catching the level 1 monster and I’ve hooked him twice in hours and hours of game play, but both times he immediately got away before I could even really attempt to reel him in. The first time I got him on the line was level 2 and then again just now at level 6. This game could be made better if the focus wasn’t so hard on impossible to catch monsters and if parts weren’t so skewed. Like you have to buy a new fishing pole roughly every 45 minutes to an hour of game play and a semi decent pole is $1000. Each trip to a place to fish is $100 and the average fish/piece of trash on paradise island is $50 and the average trash in the Great Lakes is $25 and the average fish is around $75 so with only 5 bag slots you are getting $250 a trip so $150 after you factor in the return trip and basically all that needs to be saved for your next fishing pole. At the end of my 3 weeks I deleted the game. It was enough for me.







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