2023-10-14
Fixed an issue where Artifacts could be found multiple times from chests. The duplicate artifacts did not affect XP thankfully (as they are unique items) but it presents a confusing experience.
Fixed a crash that could happen when opening a Familiar modal rendered from a card match screen.
Fixed an issue where starving at low XP levels would add health instead of subtracting it.
Fixed multiple types of battle actions that were accidentally causing equipment to decay faster than expected. These include actions such as the Whelk's poisonous goo spray that caused damage and applied a negative effect. As it turns out, both of these logic paths caused decay, which is not intended.
When matching monsters and items (weapons, armor, magic, generic items, etc.) you can now tap on the card image to view more information. This should help you better strategize when fighting monsters (for example, you could quickly see monster stats and resistances/weaknesses) and decide whether or not to pick up an item. These two aspects are some of our most requested features -- let me know if they help!
Updated battle action selection ordering to be more consistent: Actions are now ordered by equip slot (starting with the left hand slot).
Having a burden value equal to your maximum burden level no longer counts as being overburdened. Enjoy your extra burden point!
Updated the `escape` battle action result text to be more clear when you cannot escape from an opponent (such as rare monsters).
Uncursing the Iron Sphere now gives you a Crystal Ball.
Updated the "Found on floor" label in Artifact modals, removing the floor letter. This is a bygone from when the game referred to floors off the main path with letters. Since this concept no longer exists, the letters are confusing.
Fixed a longstanding rendering bug where the Room Complete "checkpoint reached" copy overflows out of the container. It finally annoyed me long enough to fix it :)
Fixed various copy blocks, addressing typos and updating to provide clarity.
Removed unused code.