Mon Mar 29 2021
New character: Vampire
This patch brings a 6th character, Like the other characters, the Vampire comes with her own set of cards and props!
65 New Cards.
17 New Props.
Added 2 achievements.
Dark Mist is a hidden gem in the roguelike deckbuilding genre, offering a clever 'Deck = Life' mechanic that completely changes how you approach combat. Unlike Slay the Spire, where health and cards are separate, in Dark Mist, every point of damage you take removes a card from your deck. When your deck is empty, you're dead. This creates a fascinating tension; you want a big deck for survivability, but a small, lean deck is more efficient for dealing damage. It’s a brilliant risk-reward system that kept me hooked for hours.
The game features over 300 cards and six distinct characters (including the Beastmaster and Vampire), each with totally different mechanics. Enemies appear in waves, and the order in which you kill them is crucial, as certain enemies buff those behind them. The art style is dark and atmospheric, fitting the 'rogue' theme perfectly. With 80 types of monsters and 15 bosses, the variety is immense. If you’re a fan of card battlers, this is easily one of the most innovative and polished entries available on mobile.
Innovative 'Deck = Life' Mechanic
6 Unique Playable Characters
300+ Cards & 80+ Monster Types
Portrait & Landscape Support
Since your deck is your life, avoid 'bloat' but ensure you have enough defensive cards to mitigate damage. Leveling up mid-battle allows you to add fresh cards to your deck, which acts as a crucial 'heal' during long encounters.
Monsters attack in lines. Focus on killing the front-row enemies that have high attack power first. Some props can affect entire rows, so save those for when the board is nearly full to maximize their efficiency.
There are 6 characters available, including the Vampire and Beastmaster.
This is maybe one of the best roguelike deckbuilding I’ve run into because it does a few things to bring a spin to the formula. The main draw is having your discard and draw piles double as your health. Every time an enemy hits you he steals some of the cards underneath their card. This means you have to balance prioritizing harder hitting enemies, ranged enemies, and who has the most of your cards/life. The base character is straight forward to start but every other unlockable character adds quite a twist to the formula. The Bugmaster in particular was a favorite of mine as most of their cards work as buffs and debuffs when held by the enemies. So one in particular makes your attacks hit all enemies of one enemy has the card in their hands. It’s a great game I keep coming back to and has no microtransactions or gimmicks. You buy once you play all you want. There have been one or two minor bugs such as a card that gets stuck in the hand area until the end of the floor but nothing that’s ever been truly game breaking. Don’t miss this game. It’s worth way more than The countless free-to-play trash with endless grinds and energy meters.
Solid entry in the card/roguelike genre, and so far I’m preferring it to their last game, Blood Card. Interesting decisions to make, and a good challenge for survival. One big wish, though, for an update, are more icons on the cards. It’s been a pain, especially when first trying to learn the game (but a pain regardless), not to be able to see what cards do, even broadly (e.g., 2 damage), without selecting and reading the card. The sword is already in the top right... just put the attack damage number there, like the enemies have in the lower left.
I’m a big fan of card roguelikes and this one definitely stands out. It’s gameplay is unique of cards entering and leaving your life/discard piles and going into the monster “hand,” it adds a lot of interesting strategy and it moves quickly enough I don’t find myself waiting for cards to play out. Apart from having a repeated issue with the stargaze card freezing gameplay, I haven’t noticed any major bugs and have cleared up to difficulty 4 (once with each class). I definitely recommend it and for $0.99 it’s a steal!
I’m a deck building rogue fan and only a few games have really added to the mechanics of the first of the genre: Dream Quest. Slay the Spire has, Monster Train has, and now Dark Mist. One of the thing that strikes me the most is how unique the classes are. Not only do they play vastly differently from each other, but they don’t play like other games in the genre. Too soon to tell if is balanced but it’s fun while I figure it out. Well done developers. The game is visually rough around the edges but it’s a hell of a lot better than dream quest.
I have played a lot of card-based rogue-likes and I was impressed how creative this game was in that genre, from the classes to the core mechanics of using you deck as your life and fighting a horde of enemies in each level, not one at a time. Of course other games have done many of the same things but it comes together to make a very fun and refreshing experience
As title says 5/5, but there is a bug and the for some reason the contact email keeps refusing my gmail message. I love the prophetess, and spirit guide is my favorite card, but I can’t get the game to use targeted attacks from the top of the deck when using it, I hope this gets fixed soon because it has so much wonderful potential. (It is my favorite because of its combo power with the tentacle prop, and the wheel of fortune card, allowing you to kill everything in the field by ending your turn.)
Currently I’ve unlocked every character. They are all super fun in their own way. I wish there was more characters. Idk how long it will stay on my phone but it’s solid gameplay with easily hours of fun. I expect greater things to come. Overall very fun.
Enemies take your cards when they hit you, which you can then turn around to unlock other cool abilities. Really interesting and solid! I only wish the game didn’t restart so easily when I spend time in other apps...






Dark Mist for Android is a roguelike deck builder that takes queues from the other titans of its genre while also adding in unique elements to keep the format...
Android Central Tue Nov 29 2022
Eurogamer counts down its 80 most anticipated games of 2025, from Avowed to Wuchang: Fallen Feathers.
Eurogamer Sat Mar 01 2025